GRID
This is a grid-based puzzle game where the player selects a starting tile to initiate an infection that spreads across the grid over time. Each turn, the infection expands to adjacent tiles, and different tile types affect its behavior — speed tiles accelerate the spread, while freeze tiles pause it. The player must choose an optimal starting position and plan around these mechanics to cover the grid within a limited number of turns.



Video Link:
/edit| Updated | 25 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | lsssy |
| Made with | Unity |
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GridManager.cs 9.3 kB
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